me

Hi! I'm Tristan!

I am a game/software developer with a B.S. in Video Game Development and Simulation Programming from New England Institute of Technology. I am experienced with C# and C++ programming, as well as Unity and Unreal Engine. I have also worked as a Junior Programmer for Ocean Exploration Trust, and am currently working as a Unity Developer for Pleiadian Systems Inc. On this site you can view my resume and some of my favorite projects.

Projects

C# Chess

A desktop chess app built with C#, using WPF for UI and visuals.

SFML Game Engine

A 2D game engine built with the C++ framework SFML. Games developed with this engine include a Pong clone, and a platformer.

NEIT Senior Capstone

Fluff'dUp is a Souls-Like game built with Unity Engine. This was a group capstone project completed in my final semester at NEIT. I developed the enemy AI, saving/loading system using JSON serialization, and a timing-based parry system.

Pac-Man

A Pac-Man clone built with the C# framework Monogame. The ghosts use custom state machines to switch between chasing and fleeing behavior.

Search for the Stone

An Unreal Engine puzzle game based on the first Harry Potter book. Solve puzzles based on the ones the trio faced in the Philosopher's Stone.

The Experiment

A Unity horror game that I helped develop. The Experiment is a prequel to the incredibly successful game, The Pit Stop, which was played by famous youtube creators such as JackSepticeye and Caseoh. Please feel free to check it out and leave a comment with your thoughts!